The Legacy (The Legend of Drizzt #7)

The Legacy Book Cover The Legacy
The Legend of Drizzt
R.A. Salvatore
Wizards of the Coast
October 1, 1992

Life is good for Drizzt Do'Urden, better than it ever has been for the beleaguered dark elf. His dearest friend, the dwarf Bruenor, has reclaimed his throne, and his adventuring companions, Wulfgar and Catti-brie, are to be wed in the spring. Even the halfling Regis has returned. All the friends are united in the safety and prosperity of Mithril Hall, where streams of silver mithril run deep and dwarven hammers bang out the solemn rhythms of ancient and unending songs.

But Drizzt did not achieve this state of peace without leaving powerful enemies in his wake. Lloth, the dreaded Spider Queen deity of the evil dark elves, counts herself among them and has vowed to end the drow's days of pleasant security.


The Legacy picks up a little after the end of The Halfling’s Gem. With the previous plot points wrapped up, our heroes are now living easy and enjoying some peace and quiet. Until they aren’t because the plot has to come from somewhere. Most of the plot threads from the previous books are already wrapped up at this point, but not quite all of them.

Now, this is the point where the series truly becomes about Drizzt. Remember, he wasn’t intended to be the main character of the Icewind Dale trilogy. His popularity convinced Salvatore to focus on Drizzt with the prequel trilogy. While those books were good, they did have some limitations since they were prequels. Yeah, they were about Drizzt, but they were just bringing readers up to speed on his backstory. One of my personal grievances with prequels is knowing certain characters will be ok because we’ve already seen them fine and dandy further down the timeline. It just makes it harder to convey a sense of danger and suspense.

Anyway, The Legacy has a few advantages over the previous books. Now we’re focused on a single main character instead of splitting attention equally(ish) between the party. So, it shouldn’t be much of a surprise that Drizzt’s backstory is what drives the plot here. Being on a sociopathic deity’s shit-list tends to be problematic, especially when said deity’s followers are almost equally sociopathic.

The fact that this isn’t the first book is also a big advantage. The Icewind Dale trilogy had to do what all first books do and establish the worldbuilding and characters. Then the prequel trilogy kind of had to do it again since it’s chronologically first. This time, all that stuff is established from the get-go. We start already knowing the characters and setting, so we can get right to the plot. It gives the page count a lot more time to actually do stuff, which is wonderful.

The set-up of The Legacy is also nice. The book is broken into five ‘Parts’, which give it an almost episodic feel. The later parts aren’t quite as disconnected as the earlier ones, but they still mark stopping points in the story. Which works surprisingly well considering The Legacy as a whole is a ‘Part I’ in the new story arc. The standalone feeling of The Crystal Tower is nowhere to be had here and it’s great. You can read this book knowing we’re going to get more.

It took a little time for The Legacy of Drizzt to get rolling, but this seems to mark the point where it’s grown the beard. Looking forward to the next book for sure.

April 11, 2021

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